openOnEdge:
端を指定して引き出しを開きます
- (void)openOnEdge:(NSRectEdge)edgefunc openOnEdge(_ edge: NSRectEdge)
解説
引き出しの端を指定して開きます。
【NSRectEdge】ウインドウの端
0=左、1=下、2=右、3=上
● NSMinXEdge 左
● NSMinYEdge 下
● NSMaxXEdge 右
● NSMaxYEdge 上
返り値
( void )
なし
引数
(NSRectEdge)edgeSwift
0=左、1=下、2=右、3=上(_ edge: NSRectEdge)
フレームワーク
ApplicationKit
クラス
NSDrawer
使用可能
10.0
参照
更新時のバージョン
OS X 10.10.2
関連記事(外部サイト)
例文
#import "MyObject.h" @implementation MyObject - (IBAction)myAction1:(id)sender { [drawer openOnEdge:NSMinYEdge]; } - (IBAction)myAction2:(id)sender { [drawer close:nil]; } @end
//NSDrawer openOnEdge() var theDrawer004 : MyDrawer = MyDrawer(contentSize: NSMakeSize(100.0, 100.0), preferredEdge: 1 ) //preferredEdge 0=左、1=下、2=右、3=上 func buttonAction004(sender: AnyObject){ var theWindow : NSWindow = (sender as NSButton).window! //drawerを表示/非表示 theDrawer004.toggle(theWindow) } func buttonAction004_top(sender: AnyObject){ var theWindow : NSWindow = (sender as NSButton).window! theDrawer004.openOnEdge(3)//上 } func buttonAction004_down(sender: AnyObject){ var theWindow : NSWindow = (sender as NSButton).window! theDrawer004.openOnEdge(1)//下 } func buttonAction004_left(sender: AnyObject){ var theWindow : NSWindow = (sender as NSButton).window! theDrawer004.openOnEdge(0)//左 } func buttonAction004_right(sender: AnyObject){ var theWindow : NSWindow = (sender as NSButton).window! theDrawer004.openOnEdge(2)//右 } @IBAction func function004(sender: AnyObject) { var aWindow : NSWindow = NSWindow(contentRect: NSMakeRect(0.0, 0.0, 300, 200), styleMask: NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask, backing: .Buffered, defer: false) windowArray.addObject(aWindow) //ウインドウを保持するための配列に追加。アプリ終了時に配列は破棄 //ボタンを作成 var theButton1 : NSButton = NSButton(frame: NSMakeRect(100.0, 80.0, 100.0, 30.0)) theButton1.title = "Toggle" theButton1.bezelStyle = NSBezelStyle.RoundedBezelStyle theButton1.action = Selector("buttonAction004:") theButton1.target = self aWindow.contentView.addSubview(theButton1) var theButton2 : NSButton = NSButton(frame: NSMakeRect(100.0, 168.0, 100.0, 30.0)) theButton2.title = "Top" theButton2.bezelStyle = NSBezelStyle.RoundedBezelStyle theButton2.action = Selector("buttonAction004_top:") theButton2.target = self aWindow.contentView.addSubview(theButton2) var theButton3 : NSButton = NSButton(frame: NSMakeRect(100.0, 0.0, 100.0, 30.0)) theButton3.title = "Down" theButton3.bezelStyle = NSBezelStyle.RoundedBezelStyle theButton3.action = Selector("buttonAction004_down:") theButton3.target = self aWindow.contentView.addSubview(theButton3) var theButton4 : NSButton = NSButton(frame: NSMakeRect(0.0, 80.0, 100.0, 30.0)) theButton4.title = "Left" theButton4.bezelStyle = NSBezelStyle.RoundedBezelStyle theButton4.action = Selector("buttonAction004_left:") theButton4.target = self aWindow.contentView.addSubview(theButton4) var theButton5 : NSButton = NSButton(frame: NSMakeRect(200.0, 80.0, 100.0, 30.0)) theButton5.title = "Right" theButton5.bezelStyle = NSBezelStyle.RoundedBezelStyle theButton5.action = Selector("buttonAction004_right:") theButton5.target = self aWindow.contentView.addSubview(theButton5) let delegateObj : DrawerDelegate = DrawerDelegate() delegateObjects.addObject(delegateObj) theDrawer004.delegate = delegateObj //テキストフィールドを作成、引き出しに付ける var textField : NSTextField = NSTextField(frame: NSMakeRect(10.0, 10.0, 50.0, 30.0)) theDrawer004.contentView?.addSubview(textField) theDrawer004.parentWindow = aWindow //ウインドウの表示 aWindow.center()//ウインドウをスクリーンの中心に aWindow.title = "ウインドウタイトル"//タイトル設定 aWindow.orderFront(self)//前面に aWindow.makeKeyAndOrderFront(self)//表示 }